Subway Station

Base modeling done by me in Maya, majority of textures made by me in Substance 3D Designer, set dressing/kitbashing with multiple Unreal asset packs. I had about 7 weeks (while taking 4+ other classes) to spend on learning Substance 3D Designer and 3 weeks on making the actual environment, utilizing previously made textures, and making new ones as needed.

Information

Artist : Ella Skipworth

Class : Environment Design I

Art Station : ellaskipworthI