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Crystal Keepers

A Game Prototype made for a Senior Project. It is a defense-building game where you travel around collecting resources in order to protect your crashed airship while waves of enemies come to try and take your airship's power source: a crystal at it's core. The video shows off the environment as a whole. Most of the assets came from the Unity store, with some edits for coloration and adjustments in Maya to create proper collisions and lower poly counts when needed.

Information

Artists: David Hall, Logan Baxter, Christian Lovetere, Michael Schloeder, Joshua Thome

Class: Senior Project