Film Animation & Gaming Illustration Graphic Design Theatre Writing Photography Select Category

Feudal Japanese Shrine

Everything in the scene is created by John Paul Diodati. Modeling and UVing was done in Maya, texturing in Substance Designer or Painter, and rendering in Unreal Engine. Materials are presented with Marmoset.


Artist : John Paul Diodati

Class : Environment Design I

Artstation : Glieseboy