Starting Fall 2023
JPCatholic recently announced a new BFA degree starting Fall 2023. The BFA degree will be the new home for our existing emphases in Animation, Game Development, Graphic Design, and Illustration.
8 Required Courses
Rather than taking the major core for BS Communications or BA Humanities, students in these four emphases will take a newly designed core in Visual Arts. These classes give students a strong foundation in design principles, a rich study of culture and art, and a focus on preparing for a career in their creative field.
Introduction to the elements and principles of design, composition design, color theory, color psychology, and basic typography. Practical guidance in color mixing and the visual impact of specific color combinations to support traditional and digital design work.
A thorough breakdown of the process of creating from initial concepts to final design taught by professionals in the design industry.
A theoretical and practical introduction to the human phenomenon of storytelling, what stories are, their central role in culture from ancient times to the present day, and how storytellers seek and communicate meaning. Particular attention will be paid to the significance of story in the JudeoChristian tradition and story’s role within the Christian faith. Students will generate numerous story ideas, and with the help of their classmates and the instructor will evaluate those ideas in terms of audience appeal, theme and meaning.
Whether with Christian intent or not, artists of the Western European tradition have for centuries contended fiercely over questions of form, composition, representation, and relationship to tradition. This survey of the heritage and high-water marks of Western visual art brings students to view and analyze individual works, and larger artistic movements, with the wide-angle lens that allows for the best possible appreciation of beauty. Thus, students will build for themselves the foundation they need for artistic engagement with a culture not exactly known for its historical self-awareness.
This course introduces students to the diverse world of radio, television, news, cinema, internet, print and advertising. Students will learn how to critically experience such media and analyze its desired results. Students will also explore how media has developed and evolved through history and examine the current influences of media on society from a cultural, artistic and economic perspective. In addition, we will explore what the role of Christians in this new media environment can and should be, and how we can best utilize the opportunities available to us to become who we want to be.
Study of fundamental drawing techniques used to represent three-dimensional objects on a two dimensional plane and lay a strong foundation for all other drawing and design courses.
Structured around Elizabeth Lev’s How Catholic Art Saved the Faith, this course explores how the Catholic Church turned to visual artists to draw people together and to communicate beauty, goodness, and Truth in a period of great confusion; and invites students to consider how they fit into the larger narrative of the Catholic Art tradition.
This course explores the practical realities of living as a professional artist in a variety of work settings and across a range of creative areas with significant contributions from guest speakers. Students will analyze their strengths and weaknesses, set clear goals to work toward for the remainder of their degree program, and create an online, professional presence including a portfolio.
This class is designed to help students understand basic programming concepts and programming tools. The class will focus on object-oriented programming.
(* Must take one of these two courses)
Students have the opportunity to prepare for a particular career by picking one of these four emphases. Students may also choose to pursue a double emphasis to develop multiple skill sets.
This class will study some of the most important films in American cinema to understand the cultural context in which they were created, the role of the director in the filmmaking process, and the lasting legacy that the various films enjoy.
Comprehensive introduction to the various components of 3D animation technology including modeling, animating, rendering, and lighting.
The student will learn the basics of scriptwriting and will combine this knowledge with previously acquired writing and storytelling skills to write an animated short film script. Students will hone their presentation skills to pitch their scripts. They will work in small groups, with instructor guidance, to create visual designs for characters and locations, character bios, storyboards, and an animation pitch bible.
A senior-level animation capstone experience. In this course, students create portfolio content and further develop a professional visual art portfolio. Topics covered include scheduling, management, and various production techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
A continued senior-level animation capstone experience. This course builds on the previous and provides opportunities to create portfolio content and further develop a professional visual art portfolio. Topics covered include scheduling, management, and various production techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
Final senior-level animation capstone experience. This course builds on the previous and provides opportunities to create portfolio content with a substantial focus on the further development of a professional visual art portfolio.
Take at least 6 animation elective classes
See full list
This class will study some of the most important films in American cinema to understand the cultural context in which they were created, the role of the director in the filmmaking process, and the lasting legacy that the various films enjoy.
Comprehensive introduction to the various components of 3D animation technology including modeling, animating, rendering, and lighting.
Comprehensive introduction to basic tools and principles of Game Design including game systems, their components and interaction. Exploration into game analysis and game definitions. Opportunities to conceive an original idea and create a pitch to sell a game concept.
Building on game design concepts learned in Fundamentals of Game Design, this course focuses on creating digital prototypes in order to test and evaluate gameplay mechanics, aesthetics, and control schemes. Prototyping for specific audiences such as investors, publishers, and churches will also be explored.
A senior-level game development capstone experience. In this course, students create portfolio content and further develop a professional visual art portfolio. Topics covered include scheduling, management, and various production techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
A continued senior-level game development capstone experience. This course builds on the previous and provides opportunities to create portfolio content and further develop a professional visual art portfolio. Topics covered include scheduling, management, and various production techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
Final senior-level game development capstone experience. This course builds on the previous and provides opportunities to create portfolio content with a substantial focus on the further development of a professional visual art portfolio.
Take at least 5 game development elective classes
See full list
In this interdisciplinary foundational design course, students explore the history of graphic design from the earliest communication technologies to the present, with a focus on the Modern era. Examines changes in style and technology within the field and considers the relationship between graphic design and its cultural, political and social contexts.
This course is an introduction to Adobe Photoshop and Illustrator. Students will learn techniques for photo enhancement, image compositing, and logo creation through several projects.
Students will learn how to effectively communicate visually through a brand to create several compelling and cohesive identities.
A senior-level graphic design capstone experience. This course provides hands-on and practical experience managing “real-world” graphic design projects and interactions with local businesses and/or non-profit clients. Students will be designing creative content for businesses and organizations throughout the quarter. Additionally, students will be creating design content to further build out their creative portfolio and resume.
A continued senior-level graphic design capstone experience. This course builds on the previous and provides opportunities for more hands-on and practical design projects, interactions with local businesses and/or non-profit clients, and a focus on building out students’ creative portfolio and resume.
Final senior-level graphic design capstone experience. This course builds on the previous and provides opportunities for more hands-on and practical design projects, interactions with local businesses and/or non-profit clients, and a substantial focus on building out students’ creative portfolio and resume.
Take at least 6 graphic design elective classes
See full list
This class is designed to help students develop drawing skills by translating what students observe about three-dimensional objects into lines and shapes on a two dimensional medium, while incorporating surface textures and varying line qualities into object and environment design concepts.
This course focuses on the traditional and materials techniques used to create hand-drawn illustrations and imagery. Graphite, charcoal, ink, watercolor, gouache, acrylic, and collage will be used to create projects rooted in originality. The assignments are intentionally experimental, allowing students to explore innovative solutions in image making. Form, structure, tone, light, shadow, texture and color, combined with different approaches to visual style, atmosphere and mood will be covered.
This course will provide the foundational knowledge and skills related to the production of visual narrative art. Students will explore the relationship between story and character development and learn how to sequentially compose and arrange images to present a coherent and emotionally effective story.
A senior-level illustration capstone experience. In this course, students create portfolio content and further develop a professional visual art portfolio. Topics covered include various techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
A continued senior-level illustration capstone experience. This course builds on the previous and provides opportunities to create portfolio content and further develop a professional visual art portfolio. Topics covered include various techniques determined by the unique challenges of each project. Significant class time will be spent discussing and working on the needs of the projects.
Final senior-level illustration capstone experience. This course builds on the previous and provides opportunities to create portfolio content with a substantial focus on the further development of a professional visual art portfolio.
Take at least 6 illustration elective classes
See full list
Students analyze the way the Catholic Church has relied on visual artists to delight, teach, and inspire; and articulate how their work fits into that larger narrative.
Students apply the concepts of storytelling, as practiced by the commercial entertainment industry, to create forward-thinking projects that communicate meaning and benefit their audience.
Students demonstrate advanced abilities in specific aspects of the visual arts that are relevant to their area of study.
Students relate critically and creatively to one or more other artistic disciplines, as well as to the history of the visual arts and their cultural contexts.
Students show evidence of understanding how to operate effectively as professional artists in a variety of work settings, along with the ability to view how their skills are marketable across a range of creative areas.
“None can sense more deeply than you artists, ingenious creators of beauty that you are, something of the pathos with which God at the dawn of creation looked upon the work of his hands.”
Pope St. John Paul II, Letter to Artists
The main idea for launching this new degree program is to consolidate these four robust emphases under a more appropriate degree umbrella. Repositioning them in this new degree setting will foster their development, allow us to add more relevant visual arts courses, and accelerate their future growth.
In addition, it will make it easier for students to pursue combinations of these four emphases, e.g. earn a double emphasis in both Animation and Illustration. When Animation and Illustration existed under separate degree umbrellas, it was more difficult to satisfy the course requirements for both.
In this migration, much of the existing curriculum within these four emphases will remain intact, but the new structure provides the ability to offer a more relevant core set of classes specifically crafted for visual artists, as well as enabling a more intensive senior project experience and portfolio review process.
No, if you are already a current student in Animation, Game Development, Graphic Design, or Illustration, you will continue as a student within your current degree program. Switching degree programs would have a significant impact on your graduation date.
By default, you will be enrolled in the emphasis as it currently exists (BS Communications Media or BA Humanities).
However, in Fall 2023 when the BFA in Visual Arts launches, you will have the choice of whether you wish to change your degree and pursue the BFA instead. We expect you should be able to do this without extending your time to graduation.
Yes. A Bachelor of Fine Arts on your resume shows that you take your craft seriously and have taken the time to rigorously develop your artistic talent. According to the Bureau of Labor Statistics, demand is expected to grow faster than average from 2020-2030 for creative careers such as Animation, Visual Effects, Digital Designers, Art Directors, and Fine Artists.
JPCatholic’s BFA in Visual Arts is unique in that it combines this hands-on artistic training with a sequence of seven Business courses as part of our General Education. Our students are trained by industry mentors in their creative field, while also sharpening their business skills in marketing, management, and negotiation - helping them to successfully monetize their creative talent.
Additionally, all of our BFA programs contain a rigorous portfolio review process. The most important ingredient for success in a creative field is having the talent and proving it with your portfolio. Starting from freshman year, students start creating projects and building up a library of work. Two portfolio review courses are integrated into the curriculum, one midway through the program, and another during your final quarter.
Yes! One of the reasons for consolidating these four emphases under one degree umbrella is to make it easier for students to pursue double emphases from these programs. For example, because Animation and Illustration will share a common degree core, it will be easier to satisfy the course requirements for both. These degree programs contain lots of room for electives, giving students the flexibility to pursue and explore related competencies outside of their primary field – or to drill down even deeper into the field they are most passionate about.
Possibly! One of the reasons for establishing the BFA is to support future growth of our academic offerings into new, related disciplines. Potential areas of growth for more elective tracks, minors, or even emphases include UX/UI, Painting, Sculpting, Concept Art, Production Design, and Sequential Art.