At John Paul the Great Catholic University, we believe in the power of beauty to transform culture. We’re shaping the next generation of artists and innovators with academic excellence, unparalleled creativity, and an authentic community centered on Jesus Christ.
JPCatholic’s Game Development program features industry professionals, hands-on projects, and rigorous preparation for your career in creative media. Our unique curriculum model combines a well-rounded overview of the entire Gaming pipeline with the flexibility to specialize in your area of interest by taking a track of courses suited to your goals.
Choose from Gaming electives within two different tracks: Game Art and Game Design & Programming. In addition to the hands-on coursework in digital media, you’ll also take our core curriculum which includes Theology, Philosophy, Humanities, and Business.
Focus your Gaming electives on observational drawing, life drawing, 3d prop and environment design, 3d character modeling, texturing, and lighting interactive scenes for your game.
Focus your game development electives on the technical and conceptual side, with coursework in game engines, scripting, level design, interactive narratives, and game design.
Grow in faith and understanding with a rich sequence of coursework in Scripture, Theology, and Philosophy.
Prepare yourself for the industry with foundational skills in marketing, management, and entrepreneurial thinking.
Study the human condition by actively engaging in an exploration of art, literature, culture, politics, economics, and more
Making a Game in 2 Weeks | Game Production Classes
The Making of “Shepherd of Light” | Game Development Senior Project
Curriculum Overview | Game Development Program
Vandals Games | Innovate Spotlight
Professor Nate Sartain | Faculty Spotlight
Adriana DeCarlo | Why We Create
Impacting Culture Through Games | Game Development Program
Faculty Mentorship | Game Development Program
BTS Da Capo | Game Development Senior Project
JPCatholic’s professors have a wealth of experience, and many still actively work in the industry.
Professor of Animation & Chair of Animation and Gaming
Adjunct Professor of Art
Eric Van Hamersveld
Adjunct Professor of 2D Animation
Adjunct Professor of Art & Design
Adjunct Professor of Animation
Visiting Professor of Animation
Adjunct Professor of Game Development
Adjunct Professor of Game Design
“I have the privilege of being a part of the design team at Drive Studio - I am involved with the entire spectrum of the creative process, including creating concepts, designing logos, building 3D models, compositing, animating and video editing."
Class of 2011
Broadcast Designer at Drive Studios
“The program is everything I wanted in a gaming degree - the classes are very small and tight-knit, and everything is hands-on, cutting-edge, flexible and all tied into a truly Catholic education.”
Class of 2014
Founder of Guardian Studio
"I love the professors, I love the classwork, and I love the homework. You won’t just be handed a diploma and shown to the exit; you’re going to be taught the necessary tools in order to succeed out there."
Class of 2015